RE: iTunes programming question
RE: iTunes programming question
- Subject: RE: iTunes programming question
- From: Jon Pugh <email@hidden>
- Date: Tue, 11 Jul 2006 08:36:21 -0700
At 10:15 AM -0400 7/11/06, Philip Lukidis wrote:
>Since I don't have an experience in scripting AE appealed more to me, but it appears that a fair amount of reverse engineering is required for this.
Having done both, I can say that hardcoding your own AE is tedious and difficult compared with implementing the OSA interfaces to load and run AppleScripts.
You may also want to check out my old but still valid MoreOSA code which runs AppleScripts with a C++ interface. It's pre-Carbon, so you need to remove the zone specific cruft, but that's pretty trivial.
Additionally, you should check out Script Debugger, which can display application dictionaries as raw AppleEvents. That can help immensely as you attempt to reverse engineer the scripts that will be moderately simple to write.
Jon
MoreOSA http://www.seanet.com/~jonpugh/MoreOSA.html
Script Debugger http://www.latenightsw.com/sd4/index.html
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