Re: resetting script between runs
Re: resetting script between runs
- Subject: Re: resetting script between runs
- From: Luther Fuller <email@hidden>
- Date: Mon, 4 Jun 2007 07:26:31 -0500
Globals ARE persistent. Values ARE saved between runs. Save this as
an application ...
on run
global runNr
try
set runNr to (runNr + 1)
on error
set runNr to 1
end try
display dialog runNr buttons {"OK"}
end run
(*
on quit
global runNr
set runNr to 0
continue quit
end quit
*)
You will find that every time you launch it, the value displayed will
increment. If you want to "collect garbage", enable the 'quit' handler.
On Jun 4, 2007, at 4:09 AM, Håvard Graudo wrote:
How do I remove garbage from a script between runs?
I have a fairly complex script that sometimes fails. Freshly saved
as an application it is 308k large. After a run it may be 544k.
Problem is it sometimes fails, and I cannot debug:
If I open it in an editor and just recompile it will always work
again.
If it fails contantly as an application and I just open and run it
directly from an editor it will also work.
I think I must reset something between runs, but what? Are there
anything else than properties that should be saved between runs?
My 4 properties are three booleans (ie. debug: false) + a static
string (path to a logfile).
I have three globals. Globals are not saved between runs, right?
Any advise in strategy to choose? How do I get to see what actually
fails. (The script may run fine for weeks after a compile.)
Håvard
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