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Re: resetting script between runs
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Re: resetting script between runs


  • Subject: Re: resetting script between runs
  • From: Luther Fuller <email@hidden>
  • Date: Mon, 4 Jun 2007 07:26:31 -0500

Globals ARE persistent. Values ARE saved between runs. Save this as an application ...

on run
	global runNr
	try
		set runNr to (runNr + 1)
	on error
		set runNr to 1
	end try
	display dialog runNr buttons {"OK"}
end run

(*
on quit
	global runNr
	set runNr to 0
	continue quit
end quit
*)

You will find that every time you launch it, the value displayed will increment. If you want to "collect garbage", enable the 'quit' handler.

On Jun 4, 2007, at 4:09 AM, Håvard Graudo wrote:

How do I remove garbage from a script between runs?

I have a fairly complex script that sometimes fails. Freshly saved as an application it is 308k large. After a run it may be 544k.

Problem is it sometimes fails, and I cannot debug:
If I open it in an editor and just recompile it will always work again.
If it fails contantly as an application and I just open and run it directly from an editor it will also work.


I think I must reset something between runs, but what? Are there anything else than properties that should be saved between runs?

My 4 properties are three booleans (ie. debug: false) + a static string (path to a logfile).
I have three globals. Globals are not saved between runs, right?


Any advise in strategy to choose? How do I get to see what actually fails. (The script may run fine for weeks after a compile.)

Håvard

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References: 
 >resetting script between runs (From: Håvard Graudo <email@hidden>)

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