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Re: AppleScript's Threadedness…
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Re: AppleScript's Threadedness…


  • Subject: Re: AppleScript's Threadedness…
  • From: Chris Page <email@hidden>
  • Date: Sun, 14 Dec 2008 06:14:13 -0800

On Dec 11, 2008, at 11:57 AM, has wrote:

Let's say I'm writing an OSA component [1] for a language whose interpreter needs to be hosted in a separate process from the process that's loaded the OSA component itself, e.g. because the interpreter doesn't provide adequate insulation between unrelated scripts. What would be the best IPC mechanism to tie the OSA component to the interpreter process(es), bearing in mind that they need full two-way communication (e.g. the component needs to tell the interpreter to compile a script or call its handlers; the interpreter needs to dispatch Apple events via the component's sendProc), and good performance remains important despite all the crossing of process boundaries?


It's hard to say without more information, but generally speaking the preferred IPC mechanism on Mac OS X is mach messages. Most of the other IPC mechanisms are implemented in terms of mach messages. If there's one that provides you with a more appropriate higher level API go with that. Raw mach messages are a little, well, raw.

There's an RPC mechanism immediately above mach messages (see "mig"). Apple Events are sent via mach messages, too. If you're using Objective-C you can use Distributed Objects to just send messages to objects in other processes, which is probably the most convenient and high-level IPC approach.

Large mach messages with lots of data are transferred quickly, using memory mapping to avoid copying.

--
Chris Page

 The other, other AppleScript Chris

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References: 
 >Re: AppleScript's Threadedness… (From: Chris Page <email@hidden>)
 >Re: AppleScript's Threadedness… (From: has <email@hidden>)

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