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Re: Help with understanding matrices
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Re: Help with understanding matrices


  • Subject: Re: Help with understanding matrices
  • From: deivy petrescu <email@hidden>
  • Date: Thu, 14 Feb 2008 08:04:08 -0500


On Feb 13, 2008, at 5:46, Simon Topliss wrote:

Thanks for the replies so far. I apologise for not understanding the complexity of the initial question.

I've found this site that describes matrices wrt Flash and I guess the same theory applies to Illustrator.

http://www.senocular.com/flash/tutorials/transformmatrix/

So, back to my original, un-scaled and un-rotated image's values of:

{class:matrix, mvalue_a:1.0, mvalue_b:0.0, mvalue_c:0.0, mvalue_d:-1.0, mvalue_tx:-7844.0, mvalue_ty:9305.8896484375}

If I apply a 30 anti-clockwise rotation the new martix is:

{class:matrix, mvalue_a:0.866025388241, mvalue_b:-0.5, mvalue_c:-0.5, mvalue_d:-0.866025388241, mvalue_tx:-1.11954892578125E +4, mvalue_ty:4044.0400390625}

If I rotate the image by 45 degrees clockwise, the matrix is now:

{class:matrix, mvalue_a:0.707106769085, mvalue_b:-0.707106769085, mvalue_c:-0.707106769085, mvalue_d:-0.707106769085, mvalue_tx:-1.14441533203125E+4, mvalue_ty:821.1611328125}


This is kind of weird. You rotate clockwise and anti-clockwise and get the same result (the sign of b,c and d are negative in both cases)




And after another 30 degree rotation (60 degrees in total):

{class:matrix, mvalue_a:0.5, mvalue_b:-0.866025388241, mvalue_c:-0.866025388241, mvalue_d:-0.5, mvalue_tx:-1.14670400390625E +4, mvalue_ty:-2188.6005859375}

And then finally a 50% scale:

{class:matrix, mvalue_a:0.25, mvalue_b:-0.43301269412, mvalue_c:-0.43301269412, mvalue_d:-0.25, mvalue_tx:-5584.02001953125, mvalue_ty:-883.80078125}

I think I'm still fairly on-topic as Illustrator doesn't provide a in-built way of providing the rotation and scale of an object with AppleScript (or JavaScript).

I'm trying to write a AppleScript handler that will return rotation, scale, skew of an object given its matrix.

Can anyone help me get close to achieving this?

Simon

OK Simon, I believe I know why the values of angles change. It does so that you can find out the scaling. The angle is found by its tangent.
But, before I give you a way to find the angle and the scaling, could you scale by an amount different than 50%?
Try 40%, 30%, 70% and 150% say.
So, the matrix is bogus, but the idea is clever.



Deivy _______________________________________________ Do not post admin requests to the list. They will be ignored. AppleScript-Users mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: Archives: http://lists.apple.com/archives/applescript-users

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References: 
 >Help with understanding matrices (From: Simon Topliss <email@hidden>)
 >Re: Help with understanding matrices (From: Doug McNutt <email@hidden>)
 >Re: Help with understanding matrices (From: Simon Topliss <email@hidden>)

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