Re: Applescript and unicode
Re: Applescript and unicode
- Subject: Re: Applescript and unicode
- From: Brian Johnson <email@hidden>
- Date: Wed, 20 Feb 2008 15:15:42 -0800 (PST)
On Wed, 20 Feb 2008, Mark J. Reed wrote:
You have to take special steps to compile an application on 10.5 so
that it runs properly on 10.4. I dont use Studio, but this has come
up here recently, so you night try the archive (or better, the archive
of the studio list).
It does sound like a Unicode issue - it's not inserting "extra
characters", but rather using two bytes per character - called
"UTF-16" or "UCS-2" encoding. If all the characters in question have
scalar values below 256 then every other byte will be zero. But most
Mac apps that deal with text should handle such a file fine...
It may look OK, but it may not behave OK in other applications, including
browsers (html with "Gremlins" between characters (as TextWrangler calls
em) doesn't work terribly well in some cases, nor do string matching
operations within applescript.
There was significant discussion about this last fall some time, but I
think the solution was to add one of "as plain text" or "as <<class
utf8>>" to the "write" lines if the script is creating text files. I was
recently trying to remember which of those was the preferred solution, but
haven't had a chance to go archive-diving.
I don't think this is a ASS issue really, but rather one of the underlying
AS text model for 'normal' text, which shifted to unicode recently (under
which cat species I don't remember).
-b.johnson, dept of architecture, university of washington, seattle
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