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Curiosity
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Curiosity


  • Subject: Curiosity
  • From: Felix Peregrino <email@hidden>
  • Date: Thu, 3 Dec 2009 11:39:36 -0500

☯

This review is about a game whose goal is to get a job as a chef at a resort:

http://www.macworld.com/appguide/app.html?id=310830

If a game can be designed that could require a person to learn what a chef needs to know to get a job to win the game, why won't some of you programmers develop a game that teaches a liberal arts major like me how to use AppleScript (or Cocoa or C++) to win the game (if the intricate details of general relativity could be incorporated in the Minesweeper game, my addiction would have caused me to unconsciously master it a decade ago).

I'd be perfectly willing to pay .99 cents to enjoy watching myself do the impossible so I can get a job at a tropical resort writing scripts as if it were a game. Am I just wrong about how the rudiments of coding could replace the "ingredients" a potential chef would have to find and organize. Would such an endeavor require too much real imagination from a dyed-in-the-wool nerd? '-)
_
felix


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References: 
 >Re: Finder Comment (From: Luther Fuller <email@hidden>)

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