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Re: Beeping Beeper
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Re: Beeping Beeper


  • Subject: Re: Beeping Beeper
  • From: Luther Fuller <email@hidden>
  • Date: Tue, 01 Sep 2009 08:13:41 -0500

On Aug 31, 2009, at 8:14 PM, Chris Page wrote:

For example, on my machine the “Funk” beep plays fully, but “Hero” is long enough that the second beep may not finish. To ensure that the sound plays fully, add a “delay 1” (or however long the beep is) after the beep command to ensure it is allowed to completely play before the process ends. You can do this immediately after the beep, or you can define a “quit” handler that always delays before quitting:

I tried putting a delay 1 after beep and it works. I now get a complete sound.


But, there may still a problem, perhaps a bug. I use 'glass' for my alert sound and 'delay 1' is adequate for the sound to complete on my Mac. But, if you are using my software and have selected 'Hero' for your alert sound, you may not get a complete sound. If I use 'delay 2' after 'beep', I may be wasting a second of your time.

If one of my users is silly enough to use Beethoven's Fifth Symphony as an alert sound, it should still play completely.

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