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Re: Script Objects
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Re: Script Objects


  • Subject: Re: Script Objects
  • From: "Mark J. Reed" <email@hidden>
  • Date: Tue, 19 Jan 2010 09:53:35 -0500

On Tue, Jan 19, 2010 at 1:35 AM, Jon Pugh <email@hidden> wrote:
> The issue is that "load script" isn't really simple.  Especially compared to Script Debugger's library support, which is simple, but not standard AppleScript.

You mean there's no way to manage multiple *modules*.  Script objects
are not modules.   Sure, "load script" lets you use them as sort of
module-ish things, but that's not script objects' "core competency",
as it were.  You can use lots of script objects, within a single file
of code without ever calling "load script".

So, yes, AppleScript's lack of module/library support is annoying, but
it's not really anything to do with script objects qua script objects.

--
Mark J. Reed <email@hidden>
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  • Follow-Ups:
    • Re: Script Objects
      • From: Jon Pugh <email@hidden>
References: 
 >Script Objects (From: Luther Fuller <email@hidden>)
 >Re: Script Objects (From: Chris Page <email@hidden>)

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