Re: Script Objects
Re: Script Objects
- Subject: Re: Script Objects
- From: has <email@hidden>
- Date: Tue, 19 Jan 2010 20:53:47 +0000
Mark J. Reed wrote:
> Thus, my point: such a lack is not really an issue with script objects
> at all, much less the biggest one. It's an example of them being
> poorly suited to one particular application.
Script objects are ideally suited for use as native language modules, providing easy unmarshalling and [with a little care] reliable namespaces.
The problem with AppleScript is that it lacks a built-in system for loading and managing lots of modules for you.
So while you can use modules in AS, the cost of entry is high (since you need a certain level of knowledge and skills to write your own) and the benefits are limited (since there are almost no third-party modules available to use).
has
--
Control AppleScriptable applications from Python, Ruby and ObjC:
http://appscript.sourceforge.net
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