Re: 0 for 2
Re: 0 for 2
- Subject: Re: 0 for 2
- From: "John C. Welch" <email@hidden>
- Date: Thu, 21 Jan 2010 11:57:13 -0500
- Thread-topic: 0 for 2
On 1/21/10 9:03 AM, "Dennis Cox" <email@hidden> wrote:
>> Can anyone point a fledging applescripter in the right direction to learn
>> Xcode? I am 0 for 2 with the books I've chosen so far. I'm using Xcode
>> 3.2.1
>> with Snow Leopard. As soon as I start using Interface Builder, the examples
>> I
>> am trying to follow in the book no longer apply. It looks like Apple changed
>> things in interface builder, and I can't figure out how to make the old
>> examples work in the new set up. If anyone knows a good book or website that
>> is up to date with Xcode 3.2.1, I would appreciate it.
>
> You want to build applications using Applescript? I think you want the
> AppleScriptObjC list, it might better serve your needs in this case.
>
> Here's a good source for good sources of info including a link to the
> AppleScriptObjC list:
>
> <http://www.bynkii.com/archives/2010/01/applescriptobjc_odds_and_ends.html>
>
> I know of no books about AppleScriptObjC.
Since it got mentioned by someone else, I've been trying to regularly post
about my adventures in AppleScriptObjC, talking about the things I've
learned with various bits of code.
To keep things organized, and to help those who wish avoid the NSFW posts
about the joys of things Adobe, I created an AppleScriptObjC category.
My one post about AppleScriptObjC from 2009 is at:
<http://www.bynkii.com/archives/applescriptobjc/2009/>
The posts for this year are at:
<http://www.bynkii.com/archives/applescriptobjc/2010/>
These are ALL from the POV of someone who ignored ASS, because I couldn't
deal with the unending limitations of the product, and someone who never
learned Objective C because well, I really don't want to code in C,
regardless of dialect. Hated C, hated C++, never saw any proof that ObjC was
magically better.
So it's really from the POV of an AppleScripter learning AppleScriptObjC and
Cocoa.
--
"Aim towards the enemy." -
Instruction printed on US Rocket Launcher.
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| >Re: 0 for 2 (From: Dennis Cox <email@hidden>) |