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Re: How to do a goto with Applescript?
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Re: How to do a goto with Applescript?


  • Subject: Re: How to do a goto with Applescript?
  • From: Shane Stanley <email@hidden>
  • Date: Tue, 11 Jan 2011 17:25:01 +1100
  • Thread-topic: How to do a goto with Applescript?

On 11/1/11 3:48 PM, "BareFeetWare" <email@hidden>
wrote:

> I don't care whether you're writing a 10 line script, a 10MB application,
> writing a shopping list or telling a story.

So you'd abuse someone in the supermarket for having a sloppy shopping list?
You're a hard task-master.

No-one is arguing with the motherhood statements about writing good, clear
code. But one size doesn't fit all: you *can* write a decent, serviceable
shopping list without following the rules required to tell a story. And a
short script can be perfectly clear and understandable without following
things like variable naming rules simply because it can be taken in at one
glance.

More, I suspect people are more likely to learn good habits by experience
than by being hectored and called inconsiderate, short sighted and lazy.

Applying the appropriate amount of intellectual force to a project doesn't
seem such a bad approach to me...


--
Shane Stanley <email@hidden>
'AppleScriptObjC Explored' <www.macosxautomation.com/applescript/apps/>


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  • Follow-Ups:
    • Variable names (was: How to do a goto with Applescript?)
      • From: BareFeetWare <email@hidden>
    • Re: How to do a goto with Applescript?
      • From: Alex Zavatone <email@hidden>
References: 
 >Re: How to do a goto with Applescript? (From: BareFeetWare <email@hidden>)

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