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Re: A Text View for AppleScript [solved]
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Re: A Text View for AppleScript [solved]


  • Subject: Re: A Text View for AppleScript [solved]
  • From: Jerry Krinock <email@hidden>
  • Date: Thu, 01 Mar 2012 19:45:33 -0800

Thanks for all the comments.

On 2012 Mar 01, at 08:26, Mr. Barry Wainwright wrote:

> Two alternatives…

Your first alternative is to use Console.app instead of TextEdit.app.  I tested your code and indeed it works.  But I don't like the sidebar, and since Console.app is not scriptable I can't control the experience very much.

Second alternative is to 'say' the feedback.  Yes, I did that until my script got too big :))

---------------------


On 2012 Mar 01, at 08:50, Mel Charters wrote:

> Have you tried Tex-Edit Plus?

I just looked at it, but I don't want to add 9 MB (compressed) to my little script package, and I presume that shipping it would violate license terms.

---------------------


On 2012 Mar 01, at 08:03, Craig D. Sutherland wrote:

> you could use the Standard Additions scripting addition's File Read/Write suite to create a text file/log, then open the file in TextEdit.

Yes, that's like what I'd been doing until today.

> define that TextEdit is the app you want to use by using
>
> tell application "Finder" to set appName to name of application file id "com.apple.textedit"

Good, that looks like it would solve the conflict with old CalorieKing.

---------------------


However, by the time I read this last message I had already written my little Cocoa app.  Using TextEdit was always a fragile kludge.  I put my Cocoa app, and a demo AppleScript, up on GitHub.  All public domain.  Info in the ReadMe.markdown file…

https://github.com/jerrykrinock/ScriptView


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References: 
 >Wanted: A Text View for AppleScript (From: Jerry Krinock <email@hidden>)
 >Re: Wanted: A Text View for AppleScript (From: "Mr. Barry Wainwright" <email@hidden>)

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