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Re: Gatekeeper
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Re: Gatekeeper


  • Subject: Re: Gatekeeper
  • From: Luther Fuller <email@hidden>
  • Date: Fri, 02 Mar 2012 07:48:18 -0600

On Mar 1, 2012, at 6:45 PM, Shane Stanley wrote:

>> And conclude, in addition, that I should not use "sandboxing". (?)

> You shouldn't -- and you can't. You can only develop sandboxed applications in Xcode. (And you're doing things in your app that wouldn't be allowed in a sandboxed app anyway.)

While searching for information on sandboxing and gatekeeper, I tend to ignore items that mention Xcode, which explains my ignorance on this. Thanks for the clarification.

> There are also limitations for where you can write files, etc, etc.

Yes, and I'm worried about that. My application writes to:
1. ~/Library/Preferences/com.LutherFuller.MailWing.plist
2. ~/Library/Preferences/com.apple.dock.plist
3. ~/Library/Preferences/com.apple.mail.plist
4. ~/Library/Application Support/
5. ~/Library/Mail/Mailboxes/

>> Finally, in the last paragraph on Gatekeeper: "While applications and droplets can't be signed directly, ..."
>> Why not? Isn't that what 'codesign' is for?
>
> IMO that is wrong. But I wonder if what they're trying to suggest is that it's impractical because AS apps normally modify the script file when run (storing properties, etc), and that behavior is incompatible with codesigning. But I'm only guessing.

I am very careful to: never modify a property and never use a global variable. So, I think 'codesign'ing will work. When I get a chance, I am going to experiment with using 'codesign'. But, no time to do that today.

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  • Follow-Ups:
    • Re: Gatekeeper
      • From: Luther Fuller <email@hidden>
    • Re: Gatekeeper
      • From: Shane Stanley <email@hidden>
References: 
 >Re: Gatekeeper (From: Luther Fuller <email@hidden>)
 >Re: Gatekeeper (From: Shane Stanley <email@hidden>)

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