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Re: Launching one Applescript app with another Applescript app fails in OS X 10.8
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Re: Launching one Applescript app with another Applescript app fails in OS X 10.8


  • Subject: Re: Launching one Applescript app with another Applescript app fails in OS X 10.8
  • From: Luther Fuller <email@hidden>
  • Date: Thu, 04 Apr 2013 12:24:48 -0500

On Apr 4, 2013, at 11:29 AM, Jim Skibbie wrote:

Here is what I'm suggesting as a workaround to your scenario:

calling.app:
property hostAppl : "called"

on run
try
launch application hostAppl
tell application hostAppl to theHandlerFormerlyKnownAsRun() -- instead of on run, move the contents to its own handler
tell application hostAppl to doSomethingElse() -- comment out and see what happens
tell application hostAppl to quit
on error errText number errNr
activate me
"CallingApp Error = " & errNr & return & errText
tell me to display dialog the result buttons {"OK"} default button 1
end try
end run

But this will not work for me.
My main application (which is called by a calling script) must have the ability to 'run' when double-clicked. I can't do away with the run handler. The only fix is to correct the 'launch' command so that it no longer sends the unwanted and erroneous 'run' event.

How do we get Apple's attention ?  Is there a bug in Apple's operating structure that is short-circuiting our bug reports ? And to whom do we report that bug ?




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 >Re: Launching one Applescript app with another Applescript app fails in OS X 10.8 (From: Jim Skibbie <email@hidden>)

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