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scripting Xcode to import images
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scripting Xcode to import images


  • Subject: scripting Xcode to import images
  • From: 2551 <email@hidden>
  • Date: Tue, 07 Apr 2015 17:29:13 +0700

Hi list

I have multipe images that make up some animations (a custom level indicator and a custom timer) which I need to import into my Xcode project's Image Assets Catalog.

I have a script that makes the required images in Illustrator, then exports them. I have another script that sizes each of the exported images for the various resolutions required by Xcode. However, what I don't have is a way to add all these images into the project without laboriously creating dozens of new image sets and dragging each image resolution in by hand.

Does anyone know if it's possible to script this borathon of creating a new image sets in Xcode and importing all the required image sizes into the assets catalog?

Seems like an ideal task for automation, as I'm basically repeating the same process ad nauseam, but I don't see any joy looking at Xcode's AppleScript dictionary.

Any suggestions much appreciated.


Best


Phil


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