Re: Script Starter Templates
Re: Script Starter Templates
- Subject: Re: Script Starter Templates
- From: "S. J. Cunningham" <email@hidden>
- Date: Wed, 23 Dec 2015 18:46:40 -0500
Hey, Chris,
> I have 4 libraries attached to all of my new scripts in Script Debugger, and these contain somewhere in the neighborhood of 150 handlers.
I tried SD libraries and I really wanted to like them. The idea of being able to type "handler()" rather than "scriptLib's handler()" was a big attraction. However some of the downsides I ran into were:
-- SD libs are compile time rather than run time. Thus if you make a change to a handler, you have to remember to recompile everything that calls it. I wrote a script to store the modification date of the library at compile time and check if it had changed at run time but it got really cumbersome.
-- It looked to me like SD libs loaded _after_ your own property declarations so you couldn't reference properties in the library at compile time
-- Properties in the SD libraries were invisible to handlers in the main script unless you declared them global in those handlers
-- I don't write code for a living so I don't have a huge library of handlers and tend to use the same few things over and over. I can't imagine how you remember what 150 handlers do :)
> I also use this for ASOGS (all sorts of good s#$t).
What is ASOGS?
Steve
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OS X 10.6.8, AppleScript 2.1.2
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