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Re: How Can I Get a Launch Agent which is a Script to Talk to Me?
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Re: How Can I Get a Launch Agent which is a Script to Talk to Me?


  • Subject: Re: How Can I Get a Launch Agent which is a Script to Talk to Me?
  • From: "S. J. Cunningham" <email@hidden>
  • Date: Wed, 30 Sep 2015 16:00:00 -0400

LOL! I had't thought of that.  And I just tried it, so it does wotk.  Beep works too.  Neither is interactive but it gave me some idea for my alarms.

Thanks.

Steve

On Sep 30, 2015, at 3:42 PM, Alex Zavatone wrote:

> Have you ever used the say command?  Like so:
>
> 	say "Export complete." using "Alex"
>
>
> On Sep 30, 2015, at 3:18 PM, S. J. Cunningham wrote:
>
>> I am writing an AppleScript to be launched periodically by launchd (yes, I'm back to working on my Dead Man Project for those of you who remember) and I find that "display dialog" messages disappear into the ether.  I read somewhere that Daemons aren't supposed to communicate with losers, er, users so I assume the same applies to Launch Agents.
>>
>> I am getting around it now by writing to a file.  I don't really see a need for the final product to communicate but I make extensive use of "display dialog" for debugging, tracing, etc.  Any ideas how I can accomplish this with a Launch Agent script?
>>
>> Steve
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  • Follow-Ups:
    • Re: How Can I Get a Launch Agent which is a Script to Talk to Me?
      • From: Alex Zavatone <email@hidden>
References: 
 >How Can I Get a Launch Agent which is a Script to Talk to Me? (From: "S. J. Cunningham" <email@hidden>)
 >Re: How Can I Get a Launch Agent which is a Script to Talk to Me? (From: Alex Zavatone <email@hidden>)

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