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Re: Displaying UI in AppleScriptObjC scripts (was Re: How to Run a "sudo" Terminal Command)
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Re: Displaying UI in AppleScriptObjC scripts (was Re: How to Run a "sudo" Terminal Command)


  • Subject: Re: Displaying UI in AppleScriptObjC scripts (was Re: How to Run a "sudo" Terminal Command)
  • From: Shane Stanley <email@hidden>
  • Date: Wed, 27 Jan 2016 18:03:37 +1100

On 27 Jan 2016, at 5:02 PM, Shane Stanley <email@hidden> wrote:

Assuming a script library is a thin wrapper around a framework, I'd assume that putting this in the framework:

    OSErr err = AEInteractWithUser(kAEDefaultTimeout, NULL, NULL);
    if (err != noErr) {
        // stuff
    }

would do the same thing, but it doesn't seem to. There's no error, but the dialog is still problematic.

Never mind. It's not just what you do, but also where you do it...

-- 
Shane Stanley <email@hidden>
<www.macosxautomation.com/applescript/apps/>

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References: 
 >Re: How to Run a "sudo" Terminal Command (From: Christopher Nebel <email@hidden>)
 >Re: How to Run a "sudo" Terminal Command (From: Christopher Stone <email@hidden>)
 >Re: How to Run a "sudo" Terminal Command (From: Shane Stanley <email@hidden>)
 >Displaying UI in AppleScriptObjC scripts (was Re: How to Run a "sudo" Terminal Command) (From: Chris Page <email@hidden>)
 >Re: Displaying UI in AppleScriptObjC scripts (was Re: How to Run a "sudo" Terminal Command) (From: Shane Stanley <email@hidden>)

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