Re: build errors
Re: build errors
- Subject: Re: build errors
- From: Andreas Kiel <email@hidden>
- Date: Sun, 21 Oct 2012 13:59:14 +0200
Thanks Rob,
I did that and it works.
I still wonder how it works to code sign an app. I'm a paying Apple developer and during setup it asked me to create a new account based on my email address rather on the company name it had been before. So it seems things screw up during the whole installation as it asked me for a different account on iTunes and so on.
Thanks
Andreas
On Oct 21, 2012, at 1:32 PM, Robert DuToit <email@hidden> wrote:
> Hi Andreas,
>
> Just select "Don't code sign" in the pull down menu when you click on the code signing identity in the build settings (under category "code sign"). Unless of course you are code signing your app - then you would select your identity listed in Keychain access.
>
> Best, Rob
>
>
>
>
>
> On Oct 21, 2012, at 5:31 AM, Andreas Kiel <email@hidden> wrote:
>
>> Hi all,
>>
>> Finally I found the time to re-install ML and the actual Xcode (which never worked before).
>>
>> Using Shane's fantastic manual I gave it it a try again. I tried to build the first example which is pretty easy to understand cause I#m very familiar with bindings.
>> But I always got a build error which has nothing to do with the bindings or the script itself:
>> Code Sign error: The identity 'Mac Developer' doesn't match any valid, non-expired certificate/private key pair in your keychains
>>
>> Any ideas how to fix that?
>>
>> TIA
>> Andreas
>>
>>
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