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Re: iOS 7 Simulator Bluetooth nonexistent
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Re: iOS 7 Simulator Bluetooth nonexistent


  • Subject: Re: iOS 7 Simulator Bluetooth nonexistent
  • From: Etan Kissling <email@hidden>
  • Date: Thu, 19 Sep 2013 06:31:54 +0000
  • Thread-topic: iOS 7 Simulator Bluetooth nonexistent

Would a demo mode be an alternative within the app? So that the app can be used with a simulated peripheral? This also helps users to understand what your app does without buying the accessory.

> On 19.09.2013, at 08:19, "Rick Mann" <email@hidden> wrote:
>
>
>> On Sep 18, 2013, at 22:57 , Etan Kissling <email@hidden> wrote:
>>
>> I'm also developing Bluetooth-based apps and did not feel such an urge for a aimulator. What does prevent you from using physical devices to test the Bluetooth-based parts of your app?
>
> My app depends pretty heavily on BLE to "unlock" the rest of the UI. I can't test very much of my app without BLE.
>
> The device is slow. Maybe if Apple hadn't gotten rid of Firewire, or if they'd move to Thunderbolt, but for now, it takes a long time to install a build, and to exchange debugging data, on a device.
>
> --
> Rick
>
>
>

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  • Follow-Ups:
    • Re: iOS 7 Simulator Bluetooth nonexistent
      • From: Rick Mann <email@hidden>
References: 
 >iOS 7 Simulator Bluetooth nonexistent (From: Rick Mann <email@hidden>)
 >Re: iOS 7 Simulator Bluetooth nonexistent (From: Chris Miles <email@hidden>)
 >Re: iOS 7 Simulator Bluetooth nonexistent (From: Rick Mann <email@hidden>)
 >Re: iOS 7 Simulator Bluetooth nonexistent (From: Rick Mann <email@hidden>)
 >Re: iOS 7 Simulator Bluetooth nonexistent (From: Etan Kissling <email@hidden>)
 >Re: iOS 7 Simulator Bluetooth nonexistent (From: Rick Mann <email@hidden>)

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