No problem. Yes, I try to answer questions on this list whenever I can.
- Craig On Oct 24, 2016, at 8:50 AM, Dwayne Wedderburn < email@hidden> wrote:
Hi Craig, That's what I was thinking as well, maybe I'm overthinking it. If I run into any difficulty, can I count on you for some help?
Dwayne On Oct 24, 2016, at 11:23 AM, Craig Dooley < email@hidden> wrote: Hi Dwayne, This should be easy to accomplish by creating a peripheral with a custom service for your game. It sounds like you just need a characteristic that can be read (return the current score), or send notifications (update to the score). Your game device in this case would be a BLE peripheral, and it would need to advertise some unique bit of information for the app to find your game (most likely a generated 128-bit service UUID).
- Craig On Oct 22, 2016, at 5:09 PM, Dwayne Wedderburn < email@hidden> wrote:
Hi everyone,
I'm working on my senior capstone project, and our team is
creating an automatic cornhole scorekeeper. We also want to include an
app, which I already created, but now comes the difficult part where to include
the BLE to display the score from the game to the app. I already have
already created the BLE scanner, but wanting to know if anyone could help me
get the information from the game to display on the app (how to pair to
solidify connection). Base off the reading I've read from the Core
Bluetooth, the UUID is what I need in order to make it work, but I'm having a
difficult time. Can anyone help me with the task?
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