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Re: question on opengl
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Re: question on opengl


  • Subject: Re: question on opengl
  • From: "email@hidden" <email@hidden>
  • Date: Wed, 1 Aug 2001 19:10:52 -0400

You need to specify somewhere that you have a depth buffer w/ your NSOpenGLView (e.g. in IB in the inspector plane). Also, perhaps you should have a controller for the app and a subclass of NSOpenGLView (e.g. MyController and MyOpenGLView) instead of having the OGLView control the app, too.

Josh
---
//email@hidden http://www.areax.net
id theWorld;
theWorld = [[NSIllusion alloc] init];


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