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Re: speed daemons
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Re: speed daemons


  • Subject: Re: speed daemons
  • From: "Todd Heberlein" <email@hidden>
  • Date: Thu, 30 Aug 2001 09:37:05 -0700
  • Organization: Net Squared, Inc.

> From: Chilton Webb <email@hidden>

> So I wonder, would using an OOP language like Obj-C for
> this be detrimental at all to performance,

Message passing in Obj-C and virtual methods in C++ do introduce some
overhead; however, for the most part this usually isn't a significant
issue for most code. I suspect skill and experience with a given
language plays a much greater role in both development time and
performance than one C variant vs. another.

If the code is going to be running on a server, there is at least one
major advantage to sticking with ANSI C - portability. If you use Obj-C
(including Apple's Obj-C runtime environment), and especially if you use
any of Apple's class libraries, you are pretty much stuck with MacOS X
on PowerPC. If your server run fine in ANSI C socket, you have the
additional advantage of being able to move it to Darwin/Intel, Linux,
Solaris, or even Windows.

> Second question, can an app written in Cocoa be launched via the
shell?

% open MyProgram.app

> Via a telnet session?

If you are thinking about logging into the server, running an
application on the server, and doing a remote display back to the client
machine, no. This feature used to be there, and may be again in the
future. But for now, no.

Todd


  • Follow-Ups:
    • Re: speed daemons
      • From: Ondra Cada <email@hidden>
References: 
 >speed daemons (From: Chilton Webb <email@hidden>)

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