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multiple targets/selectors
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multiple targets/selectors


  • Subject: multiple targets/selectors
  • From: "Sven A. Schmidt" <email@hidden>
  • Date: Wed, 26 Dec 2001 13:35:55 +0100

In the little app that I'm working on I've encountered the following problem:

I've got a menu from which I'd like to trigger messages in more than one object. From what I gather, I can set one target and one action, and I could surely work around this problem but it would be a lot more elegant to trigger two different targets/actions directly.

To be a bit more specific:

I have a server object that controls a global menu. The items in that menu are connected to the clients (to their "quit" action). Now, I'd like the server to know when the clients are getting the quit message. Like I said, it's easy to think of work-arounds:
a) send a message from the client that it's quitting
b) connect the items to the server and have it pass on the message to the clients

I don't like (b) that much (for a lot of reasons that all boil down to being lazy). (a) is easy to do, but I've got the connection right there and it seems like taking an extra corner from the menu to the client to the server when I'm almost there already. Plus, there might be occasions when it's not that easy.

So, is there some message cascading available in obj-c that I'm not aware of or is it just considered bad design to distribute messages without a proper control object?

Sven


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    • Re: multiple targets/selectors
      • From: "John C. Randolph" <email@hidden>
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