Re: Visualizing Cocoa
Re: Visualizing Cocoa
- Subject: Re: Visualizing Cocoa
- From: Jorge Salvador Caffarena <email@hidden>
- Date: Sat, 9 Jun 2001 15:42:00 +0200
I stand by my assessment that Apple's documentation leaves a lot to be
desired, and I have seen enough other people articulate this better
than I to know I'm right; however, given my visualization problem, it
might NOT be quite as bad as I first thought. So, does any of this
ring a bell with anyone; if you had, or have, this visualization
problem how did you get past it? What I really need is an application
that will display Cocoa in three dimensions, with or without red and
blue glasses!
I think you can start with a less complex OO development enviroment,
then when you are confortable with that other enviroment, return to
Cocoa and try again to "visualize" it.
In my case before Cocoa, I only tried some sort of OOP in REALbasic, and
I think RB is a good place to get a feeling about "3D" programming
enviroments. I know it is risky to speak about REALbasic without the
danger of starting a flame war (there are lots of REALhaters out there)
but I think it was of help in my case to have some background in RB
before "getting" Cocoa.
Jorge Salvador Caffarena
http://homepage.mac.com/eevyl/