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Re: Networking
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Re: Networking


  • Subject: Re: Networking
  • From: Andreas Monitzer <email@hidden>
  • Date: Sat, 16 Jun 2001 10:46:25 +0200

On Saturday, June 16, 2001, at 05:01 , The Schaafs wrote:

I'm interested in making a networkable board game style game.
I'm trying to decide if I should do it in Cocoa or Carbon.

Is it possible to do networking in Cocoa?
If so, how easy is it compared with NetSprocket?

If it's a strict 1:1-connection (no server), I'd use DO. DO is like sending messages from one class to another in the same app.

If it's a server-based connection, I'd use NetSprocket.

andy
--
Description forthcoming.


References: 
 >Networking (From: The Schaafs <email@hidden>)

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