Re: Networking
Re: Networking
- Subject: Re: Networking
- From: Andreas Monitzer <email@hidden>
- Date: Sat, 16 Jun 2001 10:46:25 +0200
On Saturday, June 16, 2001, at 05:01 , The Schaafs wrote:
I'm interested in making a networkable board game style game.
I'm trying to decide if I should do it in Cocoa or Carbon.
Is it possible to do networking in Cocoa?
If so, how easy is it compared with NetSprocket?
If it's a strict 1:1-connection (no server), I'd use DO. DO is like
sending messages from one class to another in the same app.
If it's a server-based connection, I'd use NetSprocket.
andy
--
Description forthcoming.
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