Re: Cocoa & Apple Event handling...
Re: Cocoa & Apple Event handling...
- Subject: Re: Cocoa & Apple Event handling...
- From: Glen Simmons <email@hidden>
- Date: Thu, 28 Jun 2001 12:56:57 -0500
An alternative would be to make your application scriptable. AppleScript
works through the same AppleEvents that would be used for IAC. And,
believe it or not, you get basic scripting almost for free if your app
is designed "properly". You have to implement a scriptSuite and
scriptTerminology file and you have to add a key to your App settings in
your target (NSAppleScript = YES, or something like that). A side
benefit is that you can test your AE interface with Script Editor.
Look at the stuff in
/Developer/Documentation/Cocoa/ProgrammingTopics/Scripting. Also, Sketch
is a good example. The source is in /Developer/Examples/AppKit/Sketch.
Glen
On Wednesday, June 27, 2001, at 06:15 PM, Brian Webster wrote:
On Wednesday, June 27, 2001, at 04:57 PM, cocoa-dev-
email@hidden wrote:
Can anyone provide any pointers to docs for AppleEvent handling in
Cocoa apps? I haven't been able to track down much of anything...
Well, there's not much Cocoa-specific documentation on handling Apple
Events as of yet. The main class that you want to look at will be
NSAppleEventManager, along with NSAppleEventDescriptor. For a
description of how Apple Events are handled by an app, you can read the
docs at <http://developer.apple.com/techpubs/mac/IAC/IAC-2.html>. The
explanations are all about the Carbon version of the API, but the basic
concepts are still useful.
--
Brian Webster
email@hidden
http://www.owlnet.rice.edu/~bwebster
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