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Re: NSScreenSaverView and keystrokes
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Re: NSScreenSaverView and keystrokes


  • Subject: Re: NSScreenSaverView and keystrokes
  • From: Eric Peyton <email@hidden>
  • Date: Thu, 28 Jun 2001 11:37:54 -0500

On Thursday, June 28, 2001, at 09:39 AM, Eric Hon-Anderson wrote:

The After Dark screen saver on the old Mac OS supplied an API for screen saver modules to intercept events for their own use, without signalling the screen saver to quit. This was used to make a small number of keyboard-only games, and to control aspects of some screen saver modules as they ran. I wasn't able to find an equivalent API in NSScreenSaverView and its relatives. Did I miss something that would be obvious to someone with more Cocoa experience? Thanks.

Ahh - it's easier than you think. You can just override -mouse and -key events on your NSScreenSaverView subclass and use those events instead of having the screensaver view unsave the screen.

For an example, look at the code for SpiroScales in the epicware screensavers pack.

bbum wrote the code and will probably chime in here as well.

// override these so mouse movement won't unsave screen
- (void)mouseEntered:(NSEvent *)theEvent;
{
}
- (void)mouseExited:(NSEvent *)theEvent;
{
}

Then in your animateOneFrame method you can do something like this

NSPoint mp = [[self window] mouseLocationOutsideOfEventStream];

and then use that location.

You can also override the clicks and keyboard events.

Very very cool.

Eric



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 >NSScreenSaverView and keystrokes (From: Eric Hon-Anderson <email@hidden>)

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