Sit on it and rotate ??
Sit on it and rotate ??
- Subject: Sit on it and rotate ??
- From: Robert Miller <email@hidden>
- Date: Thu, 28 Jun 2001 10:07:00 -0400
- Organization: RFM & Associates
Hello,
Can someone tell me what the trick is to rotating an image in Cocoa.
I'd like to be able to use the equivalent carbon calls for matrix
operations and graphics importers, etc. in Cocoa.
MatrixRecord myMatrix;
SetIdentityMatrix(&myMatrix);
RotateMatrix (&myMatrix, degrees, aboutX, aboutY);
GraphicsImportSetMatrix(mGraphicsComponent, &myMatrix);
There does not seem to be an obvious way of doing this using Cocoa ? Am
I missing something ?
Thanks in advance for any ideas.
Regards,
Bob M