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Re: NSString and gdb
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Re: NSString and gdb


  • Subject: Re: NSString and gdb
  • From: Markus Hitter <email@hidden>
  • Date: Mon, 26 Nov 2001 01:28:20 +0100

Am Sonntag den, 25. November 2001, um 23:56, schrieb Kim Foo-Jones:

Roughly 20% Graphics performance loss for each 10% of size increase (e.g. 10px to 11px).

Are you sure?

It's obvious. You have to render more pixels and have to transport more bytes through the bus. More memory to shuffle as soon as your graphics memory is full. Each screen sized Window uses about 7.4 MB of memory on your monitor.

Switching down to 1024x768 doesn't make it seem that much faster...

Your system seems to be fast enough to give still a smooth apperance, then.


But anyway, this is all a bit off-topic.

Partly, yes. A good reminder, different people have sometimes very different preferences a developer should take care of.


Markus

- - - - - - - - - - - - - - - - - - -
Dipl. Ing. Markus Hitter
http://www.jump-ing.de/


References: 
 >Re: NSString and gdb (From: Kim Foo-Jones <email@hidden>)

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