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Re: [Carbon] Using Speech in Cocoa
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Re: [Carbon] Using Speech in Cocoa


  • Subject: Re: [Carbon] Using Speech in Cocoa
  • From: Raphael Sebbe <email@hidden>
  • Date: Mon, 1 Oct 2001 21:07:08 +0200

Yes I do read this list, but I am too late on this one (already answered) ;-)

And for your sanity concerns, be sure to use it if you see a fit... There is absolutely no constraints on it (open source, no license...), you can even integrate only parts of it in your app (Eric Peyton took the synthesis part for Fire.app, for example). More, there are some advantages if you want to be notified when speech is finished (there are Cocoa thread issues solved in the SpeechUtilities.framework).

Raphael

On Sunday, September 30, 2001, at 11:33 PM, Manfred Schubert wrote:

SpeakString takes Pascal strings as argument.


Am Sonntag, 30. September 2001 um 22:31 schrieb Cyril Godefroy:
I've just started playing around with SpeechSynthesis from one of my cocoa docklings. What I understand is that I simply need to call SpeakString (SpeakString([AlarmTitle cString]);) to have the default voice telling me something. Unfortunately, what it doesn't say what it should ('Time to go home'), but rather something like 'loren bfx qt". And if I call the string directly(SpeakString ("Time to go home"), I get "Time to go home as in FulScreenView" which happens to be the name of the class. Weird huh?
I've looked at the SpeechUtilities framework, but I don't want to compromise my sanity with using a framework that's not standard and having to either install it or bundling it with my dockling.

So, anyone has an explanation why I have junk speech? (I hope Raphael Sebbe reads this list).

Who is Raphael Sebbe?


Manfred
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