Drawing shadows?
Drawing shadows?
- Subject: Drawing shadows?
- From: Brant Vasilieff <email@hidden>
- Date: Thu, 4 Oct 2001 01:22:22 -0700
Why isn't there a standard routine for drawing shadows? Something that
could take advantage of AltiVec or OpenGL if available, but be
transparent to the user.
From the early demos of Quartz, I was under the impression that shadows
were going to built into the composting mechanism.