Re: Audio programming with Cocoa?
Re: Audio programming with Cocoa?
- Subject: Re: Audio programming with Cocoa?
- From: Raphael Sebbe <email@hidden>
- Date: Thu, 11 Oct 2001 07:56:19 +0200
It depends on your needs... The 2 big candidates are SoundManager
(Carbon) and CoreAudio. There is also AudioUnits that sits in between (I
never used it). Perhaps CoreAudio is more appropriate for you
(lower-level).
You can find SoundManager doc inside QuickTime doc. For CoreAudio, it is
documented inside the header files.
Raphael
On Thursday, October 11, 2001, at 06:47 AM, Brian Hook wrote:
Any advice on how to go about trying to write an audio program for
Cocoa? I'd like to toy around with writing a small sequencer/soft
synth. Would the Core Audio mailing list be more appropriate (I
couldn't tell if it was Cocoa oriented or not)?
I looked at NSSound, and it seems fairly high level. Is this possibly
more of a Carbon thing? Under OS X Core Technologies, there is no
entry for sound or audio or MIDI. The only other stuff I could find
was older Carbon SoundMan type stuff, which I don't believe the new
audio Toolbox uses.
Thanks,
Brian _______________________________________________
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