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Re: Audio programming with Cocoa?
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Re: Audio programming with Cocoa?


  • Subject: Re: Audio programming with Cocoa?
  • From: Raphael Sebbe <email@hidden>
  • Date: Thu, 11 Oct 2001 07:56:19 +0200

It depends on your needs... The 2 big candidates are SoundManager (Carbon) and CoreAudio. There is also AudioUnits that sits in between (I never used it). Perhaps CoreAudio is more appropriate for you (lower-level).

You can find SoundManager doc inside QuickTime doc. For CoreAudio, it is documented inside the header files.

Raphael


On Thursday, October 11, 2001, at 06:47 AM, Brian Hook wrote:

Any advice on how to go about trying to write an audio program for Cocoa? I'd like to toy around with writing a small sequencer/soft synth. Would the Core Audio mailing list be more appropriate (I couldn't tell if it was Cocoa oriented or not)?

I looked at NSSound, and it seems fairly high level. Is this possibly more of a Carbon thing? Under OS X Core Technologies, there is no entry for sound or audio or MIDI. The only other stuff I could find was older Carbon SoundMan type stuff, which I don't believe the new audio Toolbox uses.

Thanks,

Brian _______________________________________________
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References: 
 >Audio programming with Cocoa? (From: Brian Hook <email@hidden>)

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