Re: NSBitmapImageRep problems
Re: NSBitmapImageRep problems
- Subject: Re: NSBitmapImageRep problems
- From: Andrew Platzer <email@hidden>
- Date: Thu, 11 Oct 2001 15:41:48 -0700
On Thursday, October 11, 2001, at 01:35 , Per Ejeklint wrote:
It works OK if I truncate data to 8-bit RGB values but then I lose lots
of image data. Am I way off here of have I missed something? I can't
figure out from the documentation if there are limitations I've exceeded.
Maybe there is no support for more-than-8-bit-RGBs?
Unfortunately, there is no support in 10.1 for > 8 bits/sample images. It'
s very high priority for the next release. I believe that even
CoreGraphics has problems with > 8 bps images.
For now, you will have to convert to 8 when rendering. You might try using
a CGImageRef with a custom data provider that truncates the data. This way
you can retain the bits but still render.
Andrew
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