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Re: How to get a fullscreen Window in Cocoa
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Re: How to get a fullscreen Window in Cocoa


  • Subject: Re: How to get a fullscreen Window in Cocoa
  • From: Jeff Binder <email@hidden>
  • Date: Fri, 26 Oct 2001 22:35:32 -0400

If you're using OpenGL, you can also use CGL to go full screen for
better performance. There's an example here:
http://www.idevgames.com/

Jeff Binder

On Friday, October 26, 2001, at 10:20 PM, Jeff LaMarche wrote:

> http://www.cocoadevcentral.com has a tutorial on how to do this..
>
>
>
> On Friday, October 26, 2001, at 01:29 PM, Florian G. Pflug wrote:
>
>> Hi
>>
>> How does one get a fullscreen Window in cocoa?
>> I tried using "BeginFullScreen" from the QuickTime.framework, and
>> created a
>> NSWindow using initWithWindowRef. This works, but my app crashes when
>> trying
>> to return from Fullscreen mode.
>>
>> I think the problem is that I need to call both, NSWindow.dealloc and
>> EndFullScreen, but both somehow release the WindowRef.
>>
>> Is there any other way of using the full screen in cocoa?
>>
>> greetings, Florian Pflug
>> _______________________________________________
>> cocoa-dev mailing list
>> email@hidden
>> http://www.lists.apple.com/mailman/listinfo/cocoa-dev
> _______________________________________________
> cocoa-dev mailing list
> email@hidden
> http://www.lists.apple.com/mailman/listinfo/cocoa-dev


References: 
 >Re: How to get a fullscreen Window in Cocoa (From: Jeff LaMarche <email@hidden>)

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