Re: How to get a fullscreen Window in Cocoa
Re: How to get a fullscreen Window in Cocoa
- Subject: Re: How to get a fullscreen Window in Cocoa
- From: Jeff Binder <email@hidden>
- Date: Fri, 26 Oct 2001 22:35:32 -0400
If you're using OpenGL, you can also use CGL to go full screen for
better performance. There's an example here:
http://www.idevgames.com/
Jeff Binder
On Friday, October 26, 2001, at 10:20 PM, Jeff LaMarche wrote:
>
http://www.cocoadevcentral.com has a tutorial on how to do this..
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>
>
>
On Friday, October 26, 2001, at 01:29 PM, Florian G. Pflug wrote:
>
>
> Hi
>
>
>
> How does one get a fullscreen Window in cocoa?
>
> I tried using "BeginFullScreen" from the QuickTime.framework, and
>
> created a
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> NSWindow using initWithWindowRef. This works, but my app crashes when
>
> trying
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> to return from Fullscreen mode.
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>
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> I think the problem is that I need to call both, NSWindow.dealloc and
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> EndFullScreen, but both somehow release the WindowRef.
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>
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> Is there any other way of using the full screen in cocoa?
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>
>
> greetings, Florian Pflug
>
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