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Re: CFRunLoop
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Re: CFRunLoop


  • Subject: Re: CFRunLoop
  • From: Chris Kane <email@hidden>
  • Date: Tue, 4 Sep 2001 18:35:28 -0700

I'd start by creating a new project in Project Builder, a Cocoa application project. That gets all the complicated things in the project set up right. Copy sources from the old project as needed.

Generally you should use the highest level API available to you; in this case, letting Cocoa run the run loop for you instead of doing it yourself. You'll need to get rid of the running and stopping of the CFRunLoop, though you can still add and remove sources/timers/whatever from it directly, and callbacks will still work.

Chris Kane
Cocoa Frameworks, Apple


On Sunday, September 2, 2001, at 10:54 AM, Robert Goldsmith wrote:

Hi all :)

I have a command line program written in a combination of CoreFoundation code wrapped in ObjC classes for ease of coding. I now wish to give the program a cocoa interface. First among possibly many question I have is:

One of the classes has CoreFoundation routines that use callbacks and the CFRunLoopRun and CFRunLoopStop calls. Will these still work correctly under the NSApplication callback system (without the need to start and stop CFRunLoop) or do I need to register the callbacks differently or do I still have to use CFRunLoop ?

any ideas?

Robert
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References: 
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