WWDC 2001 Example Code: Red Rocket?
WWDC 2001 Example Code: Red Rocket?
- Subject: WWDC 2001 Example Code: Red Rocket?
- From: Hisaoki Nishida <email@hidden>
- Date: Fri, 21 Sep 2001 02:38:52 -0400
Hi,
I've been told by one of the WWDC 2001 attendants that one of Apple's
engineers demonstrated an example code that showed usage of OpenGL in
isometric tile-based games. I searched Apple's come sample page but was
unable to locate the example code. If it is publically available, it
would be great if I can get ahold of it, since isometric tile-based is
exactly what I am doing. I'm sure the code wll be of great help to many
developers.
Thanks in advance,
Hisaoki N.