Re: problem with NSMatrix
Re: problem with NSMatrix
- Subject: Re: problem with NSMatrix
- From: Chris Hanson <email@hidden>
- Date: Sun, 7 Apr 2002 21:42:54 -0500
At 10:32 AM -0600 4/6/02, joie wrote:
I can't remove all the cells and respawn them, either, as this is a
level editor for a tile-based RPG, and to lose all one's work just
because one mis-sized the map would be quite frustrating.
Why would that cause the user to lose any work? The cells in your
matrix should not be used for data storage. Rather, they should
reflect the state of your model objects. Completely regenerating the
matrix therefore shouldn't cause any data loss.
-- Chris
--
Chris Hanson | Email: email@hidden
bDistributed.com, Inc. | Phone: +1-847-372-3955
Mac OS X & WebObjects Consulting | Fax: +1-847-589-3738
http://bdistributed.com/ | Personal Email: email@hidden
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