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Re: drawing 1 pixel wide lines
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Re: drawing 1 pixel wide lines


  • Subject: Re: drawing 1 pixel wide lines
  • From: John Nestor <email@hidden>
  • Date: Wed, 07 Aug 2002 18:50:43 -0400

If the line position is calculated as a float or double don't you need
to cast it to an integer before
adding the 0.5. That is what I have been doing and it works well. I
haven't tried it without the (int)
cast but I will shortly. I'll report results unless someone beats me to it.

Clark S. Cox III wrote:

>On 08/07/2002 15:13, "Albert Russel" <email@hidden> wrote:
>
>>How do you draw 1 pixel wide completely black vertical lines?
>>
>>[NSBezierPath setLineWidth: 0.0];
>>[NSBezierPath setDefaultFlatness: 1.0];
>>[NSBezierPath setLineCapStyle: NSButtLineCapStyle];
>>[[NSColor blackColor] set];
>>[NSBezierPath strokeLineFromPoint: p1 toPoint: p2];
>>
>>The above gives vertical lines that are more than 1 pixel wide, I believe to
>>see 2, and the lines are a little transparent. I select the color black but
>>the lines are gray. When I draw 2 lines at the same position it gets black.
>>
>
> Positions in Quartz refer to the grid *between* the pixels, so if you
>stroke a line that lies completely on integer boundaries, it will actually
>spill over in to two pixels, but with half the alpha. If you want to draw in
>the pixels themselves (which it appears you do) offset your coordinates by
>(0.5, 0.5)
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References: 
 >Re: drawing 1 pixel wide lines (From: "Clark S. Cox III" <email@hidden>)

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