Creating a Mach-O library?
Creating a Mach-O library?
- Subject: Creating a Mach-O library?
- From: Pierre-Olivier Latour <email@hidden>
- Date: Tue, 20 Aug 2002 16:35:05 +0200
Hi,
I'd like to create a library for my 3D engine, so that other programs can
use it.
Under OS 9 and CodeWarrior, I used to build a shared library or a
codewarrior library and provide it with required headers. The end user would
then simply drop the library into his CW project and include the headers.
Under PB, I'd like to do the same thing (I'd rather avoid frameworks, they
seem too "heavy" for my simple needs). I guess it would imply create a
simple mach-o file with all engine code inside.
Is this possible with Project Builder (I'm pretty sure it's do-able with a
makefile, but I don't know how to create them)? Is it possible to add a
mach-o file to a PB project too?
Thanks for any info!
_____________________________________________________________
Pierre-Olivier Latour email@hidden
Lausanne, Switzerland
http://www.pol-online.net
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