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Re: Classes vs. custom palettes
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Re: Classes vs. custom palettes


  • Subject: Re: Classes vs. custom palettes
  • From: Marco Scheurer <email@hidden>
  • Date: Fri, 23 Aug 2002 15:20:16 +0200

On Thursday, August 22, 2002, at 07:17 pm, Andrew Merenbach wrote:

In my periodic table program, I currently have a giant NSMatrix filling the window, with certain buttons cells transparent and disabled (so they won't be seen or interacted with), and the other cells forming the table. The elements themselves are in subclasses of NSButtonCell--one class for each of twelve different colors. I have taken a look at Aaron Hillegass' book, "Cocoa Programming for Mac OS X," and I stumbled upon an idea. Instead of using lots of classes for the different buttons, why not give the buttons their own IB Palette? Then I could even program them to have their colors set in IB, thus reducing the number of button cell subclasses.

Independently of doing a palette with it or not, for the case you describe you should have at most one subclass of NSButtonCell. Your subclass can have a color attribute that can be inititialized in your code. Wrapping your class in a palette is useful only if you want to set the color in IB, but this is not necessary.

I don't plan on necessarily releasing this IB palette to the public, and my question is: I haven't found anything on whether or not my program would take a performance hit from using this palette idea.

No.

Is there any advantage to sticking with multiple button cell subclasses?

No, quite the contrary.


Marco Scheurer
Sen:te, Lausanne, Switzerland http://www.sente.ch
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References: 
 >Classes vs. custom palettes (From: Andrew Merenbach <email@hidden>)

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