• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: OpenGL Examples broken in 10.2.3
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: OpenGL Examples broken in 10.2.3


  • Subject: Re: OpenGL Examples broken in 10.2.3
  • From: Sheehan Olver <email@hidden>
  • Date: Thu, 19 Dec 2002 18:15:04 -0600

Hmm, weird, a restart fixed everything. Maybe something prevented a restart, and I just didn't notice. Sorry for all the useless mail.

On Thursday, December 19, 2002, at 06:03 PM, Sheehan Olver wrote:

In fact, all my OpenGL apps seem to be broken (I tried a few game demos I had lying around, like Alice Demo, a dated version of AlephOne-Carbon, and Cro-Mag Rally). This is on Build 6G30 on a TiBook G4 550 Mhz. I sincerely hope this isn't a wide spread bug, seems like something that should be tested. Hopefully a restart will fix things.

On Thursday, December 19, 2002, at 05:30 PM, Sheehan Olver wrote:

I just tried the included OpenGL Examples, and they stopped working after updating. They fail with:

2002-12-19 17:29:23.353 CocoaGL[15338] invalid code module
2002-12-19 17:29:23.357 CocoaGL[15338] invalid context

I noticed OpenGL was updated to 1.4, did the setup steps change?
_______________________________________________
cocoa-dev mailing list | email@hidden
Help/Unsubscribe/Archives: http://www.lists.apple.com/mailman/listinfo/cocoa-dev
Do not post admin requests to the list. They will be ignored.

References: 
 >Re: OpenGL Examples broken in 10.2.3 (From: Sheehan Olver <email@hidden>)

  • Prev by Date: Re: OpenGL Examples broken in 10.2.3
  • Next by Date: Dock menu
  • Previous by thread: Re: OpenGL Examples broken in 10.2.3
  • Next by thread: Dock menu
  • Index(es):
    • Date
    • Thread