Re: Speed of Quartz (was: optimizing compilers)
Re: Speed of Quartz (was: optimizing compilers)
- Subject: Re: Speed of Quartz (was: optimizing compilers)
- From: Ulrich Kortenkamp <email@hidden>
- Date: Mon, 4 Feb 2002 17:14:10 +0100
Am Montag den, 4. Februar 2002, um 16:36, schrieb Dietmar Planitzer:
Now, your code above unfortunately triggers a quite severe performance
bug/problem inside Quartz. Apparently Quartz has currently its
psychological
problems with paths which consist of more than roughly 100
lineto/curveto
elements. In some experiments that I did just a few days ago, I had the
pleasure to find out that the drawing time will grow seemingly
exponentially
with the number of elements in a path.
Did you file a bug on this? This helps many applications a lot if
somebody fixes it.
Ulli
--
Ulrich Kortenkamp
http://www.cinderella-geometry.com