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Re: Speed of Quartz (was: optimizing compilers)
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Re: Speed of Quartz (was: optimizing compilers)


  • Subject: Re: Speed of Quartz (was: optimizing compilers)
  • From: Ulrich Kortenkamp <email@hidden>
  • Date: Mon, 4 Feb 2002 17:14:10 +0100

Am Montag den, 4. Februar 2002, um 16:36, schrieb Dietmar Planitzer:
Now, your code above unfortunately triggers a quite severe performance
bug/problem inside Quartz. Apparently Quartz has currently its psychological
problems with paths which consist of more than roughly 100 lineto/curveto
elements. In some experiments that I did just a few days ago, I had the
pleasure to find out that the drawing time will grow seemingly exponentially
with the number of elements in a path.


Did you file a bug on this? This helps many applications a lot if somebody fixes it.

Ulli

--
Ulrich Kortenkamp
http://www.cinderella-geometry.com


  • Follow-Ups:
    • Re: Speed of Quartz (was: optimizing compilers)
      • From: Dietmar Planitzer <email@hidden>
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 >Re: Speed of Quartz (was: optimizing compilers) (From: Dietmar Planitzer <email@hidden>)

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