Re: Speed of Quartz (was: optimizing compilers)
Re: Speed of Quartz (was: optimizing compilers)
- Subject: Re: Speed of Quartz (was: optimizing compilers)
- From: Finlay Dobbie <email@hidden>
- Date: Mon, 4 Feb 2002 20:13:22 +0000
On Monday, February 4, 2002, at 08:01 PM, email@hidden wrote:
The question is, is this NSBezierPath's fault, or Quartz's?
Simple way to test:
Compare the two. You can use CGContextBeginPath, CGContextMoveToPoint,
CGContextAddLineToPoint, CGContextAddCurveToPoint etc using
[NSGraphicsContext graphicsPort] as the CGContext.
-- Finlay