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Re: Speed of Quartz (was: optimizing compilers)
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Re: Speed of Quartz (was: optimizing compilers)


  • Subject: Re: Speed of Quartz (was: optimizing compilers)
  • From: "Todd Heberlein" <email@hidden>
  • Date: Mon, 4 Feb 2002 16:54:28 -0800
  • Organization: Net Squared, Inc.

> From: "John C. Randolph" <email@hidden>

> Someone on the CG team just explained to me that ...
>
> "Drawing 1000 individual moveto/lineto segments
...
> Drawing a 1000 segment connected/stroked path with
...

Ahh, so they are really two different animals. This explains a lot!

Thanks,

Todd


References: 
 >Re: Speed of Quartz (was: optimizing compilers) (From: "John C. Randolph" <email@hidden>)

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