Re: multithreaded vs ...?
Re: multithreaded vs ...?
- Subject: Re: multithreaded vs ...?
- From: Raphael Sebbe <email@hidden>
- Date: Mon, 18 Feb 2002 19:11:54 +0100
Not sure about that. I had to access GUI in a Swing program from a
secondary, native thread (through JNI) and THAT is what I call a mess.
You have the same problems as Cocoa when using Swing (or other GUI
libs), and the solution I could find after searching a lot was to use
immediate swing timers (those are fired from the main thread)...
At least Cocoa provides several documented mechanism for doing that.
Raphael
ps: if you know of simple Java interthread comm (in particular with the
Swing drawing thread), I'm still interested !
On Monday, February 18, 2002, at 06:01 PM, email@hidden wrote:
Using threads in Cocoa is an over-complex obfuscated mess. It is the
one place that Java actually is better than Objective-C.
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