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Re: multithreaded vs ...?
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Re: multithreaded vs ...?


  • Subject: Re: multithreaded vs ...?
  • From: Raphael Sebbe <email@hidden>
  • Date: Mon, 18 Feb 2002 19:11:54 +0100

Not sure about that. I had to access GUI in a Swing program from a secondary, native thread (through JNI) and THAT is what I call a mess. You have the same problems as Cocoa when using Swing (or other GUI libs), and the solution I could find after searching a lot was to use immediate swing timers (those are fired from the main thread)...

At least Cocoa provides several documented mechanism for doing that.

Raphael

ps: if you know of simple Java interthread comm (in particular with the Swing drawing thread), I'm still interested !

On Monday, February 18, 2002, at 06:01 PM, email@hidden wrote:


Using threads in Cocoa is an over-complex obfuscated mess. It is the one place that Java actually is better than Objective-C.
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