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Re: +poseAsClass and instance variables
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Re: +poseAsClass and instance variables


  • Subject: Re: +poseAsClass and instance variables
  • From: Angela Brett <email@hidden>
  • Date: Sat, 23 Feb 2002 21:26:51 +1300

Well, you could probably draw into the window's frame by just expanding your clipping area inside some view's drawRect: method; I don't think there's anything besides the clipping of the current gState keeping you from drawing outside your bounds.

That's certainly true... it was a while before I figured out how to *stop* my game from drawing over the title bar! Actually I now know that the whole way I did the drawing in that was wrong - I did all the drawing in other methods without even overriding drawRect: in my view. Aah well, I'm learning! ;^)

(sorry for the not particularly useful post)

P.S... I love Cocoa, even the most daunting tasks turn out to be simple once I actually read docs/archives/sample code and try them. And if not, they turn out to be simple once I've asked someone on the list for help. It's truly worthy of being named after the most important ingredient of chocolate.
--
Angela Brett email@hidden http://acronyms.co.nz/angela
"Great minds think different."
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 >Re: +poseAsClass and instance variables (From: email@hidden)

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