• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: Limitations on Carbon plugins in Cocoa app? (was Re: [LONG] Making the right choice)
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Limitations on Carbon plugins in Cocoa app? (was Re: [LONG] Making the right choice)


  • Subject: Re: Limitations on Carbon plugins in Cocoa app? (was Re: [LONG] Making the right choice)
  • From: Bob Savage <email@hidden>
  • Date: Sun, 27 Jan 2002 15:20:04 -0600

on 1/27/02 2:48 PM, David Niemeijer wrote:

> In other words, when I choose
> Cocoa I am forcing plugin developers who want to do plugins for my
> application to use Cocoa as well (unless they are "faceless" plugins)?

If you use Carbon are you forcing your plugin developers to use Carbon as
well?

Bob


References: 
 >Limitations on Carbon plugins in Cocoa app? (was Re: [LONG] Making the right choice) (From: David Niemeijer <email@hidden>)

  • Prev by Date: Limitations on Carbon plugins in Cocoa app? (was Re: [LONG] Making the right choice)
  • Next by Date: Re: How ATTRACTIVE is CoCoa development?
  • Previous by thread: Limitations on Carbon plugins in Cocoa app? (was Re: [LONG] Making the right choice)
  • Next by thread: Re: Limitations on Carbon plugins in Cocoa app? (was Re: [LONG] Making the right choice)
  • Index(es):
    • Date
    • Thread