Re: OpenGL
Re: OpenGL
- Subject: Re: OpenGL
- From: Bob Savage <email@hidden>
- Date: Tue, 29 Jan 2002 22:48:08 -0600
on 1/29/02 9:23 PM, Owen Anderson wrote:
>
I would like to learn how to use OpenGL in Cocoa, but I have not
>
previous OpenGL experience. Are there any instructions or guides on
>
using OpenGL in Cocoa? Also, from the reading I have done about OpenGl
>
in general, there seems to be some library/framework called GLUT that is
>
used with OpenGL. Does this exist for OS X, and if so, is it even
>
needed/useful in Cocoa?
For learning OpenGL you might want to forgo the Cocoa connection at the
moment -- really, the Cocoa connection is minimal when you start out. Use
GLUT because you can find a *lot* of tutorials on the Net that use GLUT. In
fact, go look at <
http://nehe.gamedev.net> immediately. There are also many
GLUT-based programs on your hard drive in the
/Developer/Examples/GLUTExamples/ directory.
Eventually, no, GLUT is not needed when ou are building a Cocoa app, but it
is a handy way to start learning about OpenGL -- which is a big enough
project by itself!
Best,
Bob
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| >OpenGL (From: Owen Anderson <email@hidden>) |