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How to link with zlib
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How to link with zlib


  • Subject: How to link with zlib
  • From: Colin Klipsch <email@hidden>
  • Date: Thu, 4 Jul 2002 10:50:56 -0400

Greetings.

My Cocoa application needs to avail itself of the 'zlib' compression library. I assume this library is available on all OS X systems? It's certainly sitting here on mine, but then again, that could be because I have the Developer Tools installed. I didn't check that it's part of the standard OS installation.

So I've tried three approaches:

(1) Add the Kernel framework to my project. I inferred that's the
right framework, since that's the one containing a 'zlib.h' file.

Result: at build time, a fatal 'can't locate framework for:
-framework Kernel' error.

(2) Compile in the zlib source code, available free for download.

Result: This works, though I get oodles of duplicate symbol
warnings, pretty much one for every zlib function. This suggests,
strangely enough, that the zlib functions are already 'there',
and that I don't need to add them. Or does it? Let's see...

(3) Build with neither the Kernel framework linked, nor with the
compiled zlib source.

Result: fatal error during build. Namely: 'illegal reference to
to symbol _adler32 defined in indirectly referenced dynamic
library /usr/lib/libz.1.1.3.dylib'

I'm afraid I'm stumped now. How do I avail myself of the zlib library?

-- Colin
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